![]() ![]() Donkey Kong and the Golden Bananas (SNES).Donkey Kong parking attendant arcade game (arcade).Unnamed Donkey Kong Country proof-of-concept (Unknown, VB) Donkey Kong Country: Tropical Freeze (2018, Switch).Donkey Kong Country Returns 3D (2013, 3DS).Donkey Kong Original Edition (2010, VC).New Play Control! Donkey Kong Jungle Beat (Wii, 2008).Classic NES Series: Donkey Kong (2004, GBA).Donkey Kong Country Competition Cartridge (1994, SNES).Timber's Balloon Pop (2007, Adobe Flash).Donkey Kong: Banana Kingdom (2006, arcade).Donkey Kong: Jungle Fever (2005, arcade).Barrel-Blastapalooza (2005, Adobe Flash). ![]() Hurling for Distance (2005, Adobe Flash).Mini-Mario Factory Game! (2004, Adobe Flash).Donkey Kong Country Barrel Maze (2003, Adobe Shockwave).Donkey Kong 64 Lore Quiz (1999, Adobe Shockwave).DK: Jungle Climber (2007, DS) ( Banana Bonanza.Mini Mario & Friends: amiibo Challenge (2016, 3DS/Wii U).Donkey Kong: Tipping Stars (2015, 3DS/Wii U) Mario and Donkey Kong: Minis on the Move (2013, 3DS).Donkey Kong: Mini-Land Mayhem! (2010, DS) Donkey Kong: Minis March Again! (2009, DSiWare) Donkey Kong 2: March of the Minis (2006, DS) Donkey Kong Country: Tropical Freeze (2014, Wii U).Donkey Kong Country Returns (2010, Wii).Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996, SNES).Donkey Kong Country 2: Diddy's Kong Quest (1995, SNES).Donkey Kong 3: Dai Gyakushū (1984, computer).In it, Mario and Donkey Kong, in a similar manner to Wild West gun duels, take three steps forward before promptly turning to face each other and firing their bubble shooters rapidly and continuously, only for the bubbles to coalesce into one giant bubble and detonate to such an extent that both Mario and Donkey Kong are knocked away. If the player selects this game without actually starting it, it shows a humorous sequence. Unlike in the Classic version, music is featured. When the fireball or Boo reaches Mario's or Donkey Kong's side, whoever receives it freaks out. The Boo attempts to sneak up on either Mario or Donkey Kong when one of them is busy refilling his bubble shooter. The fireball remains in place until pushed away by the bubbles. Lastly, the bees have been replaced by a fireball and a Boo. Mario and Donkey Kong also have bubble shooters instead of insecticide sprays. First, Mario replaces Stanley (just like how an Orange Yoshi replaces him for the Modern mode of Greenhouse in Game & Watch Gallery 3). The Modern version has a few differences. A player gets a miss if their score reaches zero. When a bee reaches a player's side, that player loses points. ![]() Game B features a two-player mode in which both characters start with 50 points. Misses cannot be removed in this game, so players have to be cautious while playing. When the player gets three misses, they receive a Game Over. The player gets a miss if a bee reaches their side. Also, each of the two characters has a limited supply of insecticide, which can be refilled however, the player's back is turned while the player is refilling, rendering them defenseless. ![]() The bees move up and down the screen, forcing the player to do the same if to succeed. However, the objective is not as simple as firing insecticide towards the player's opponent. The player earns 10 points if a bee reaches Donkey Kong's side. The player earns a point every time their cloud of insecticide sends a bee toward Donkey Kong's side. After a bee successfully reaches one side of the screen, the character on that side gets stung. Each must use his can to push bees towards his opponent. Stanley and Donkey Kong are at opposite sides of the screen, each holding a spray of insecticide. In Game A, the player controls Stanley, who has to battle the computer-controlled Donkey Kong. ![]()
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